A year ago, if someone suggested my Figma prototypes would help sell a three-bedroom apartment in Athens, I’d have choked on my oat milk latte. The idea seemed as absurd as using a toothbrush to paint the Sistine Chapel. Design and sales lived in separate universes in my mind—one was about solving problems with elegant interfaces, the other about… well, whatever people in too-tight suits did at car dealerships.
My prejudice ran deep. Salespeople were the villains of every tech conference talk—pushy, disingenuous creatures who prioritized commissions over authenticity. We designers wore our disdain like merit badges, proud of our user-centered purity. That was before life handed me a cosmic plot twist involving a career break, a Greek relocation, and an accidental real estate license.
The first open house shattered my assumptions. There I stood in a sun-drenched Athenian living room, watching potential buyers glaze over as I recited square footage statistics. My designer brain recognized the symptoms immediately—the same glassy-eyed disengagement users show when you overload them with feature lists. That’s when it hit me: I’d been selling things my entire career. Every wireframe presentation was a sales pitch. Every user flow justification was persuasion. We just called it ‘stakeholder alignment’ to feel better about ourselves.
Good sales, like good design, isn’t about pushing. It’s about listening so intently you hear the unspoken needs between the client’s words. It’s about reframing problems until the solution feels inevitable. Most importantly, it’s understanding that nobody buys apartments—or apps—because of specifications. They buy better versions of themselves. That German couple didn’t want a sunroom; they wanted Sunday mornings reading Der Spiegel with sunlight warming their shoulders. The startup founder doesn’t want a dashboard; they want the visceral relief of seeing their life’s work succeed.
The tools transferred more cleanly than I expected. User personas became buyer profiles. Empathy maps morphed into objection handlers. That Figma prototype magic—making abstract ideas tangible—worked equally well for visualizing a balcony’s potential as for demonstrating app flows. The throughline? Both disciplines are ultimately about bridging the gap between human longing and practical solutions. The main difference is whether you measure success in DAU or commission checks.
What changed wasn’t my skill set, but my willingness to see it differently. Design had trained me to spot the hidden story beneath surface requirements. Sales simply demanded I tell that story out loud. Maybe we’re all just professional translators—converting between the languages of need and solution, regardless of industry. The vocabulary changes, but the grammar of human motivation stays stubbornly consistent.
The Career Assumption That Didn’t Age Well
There’s a particular kind of humiliation that comes from realizing your most confident professional assumptions were completely wrong. I experienced this firsthand when I transitioned from designing app interfaces to selling luxury apartments in Athens – two fields I’d stubbornly insisted had nothing in common.
My first client meeting as a real estate agent should be preserved in some museum of professional disasters. Picture a sunny Athenian afternoon, me sweating through my shirt (not from the heat, but from sheer panic), facing a skeptical Dutch couple examining a penthouse with the enthusiasm of someone reviewing a dental X-ray. When the wife muttered “This layout feels… wrong,” my designer brain short-circuited. Before I could stop myself, I’d grabbed a notebook and started sketching a user flow diagram of their potential daily routines in the space.
Silence.
Then something remarkable happened. The husband pointed at my crude drawings and said, “You’ve shown us what we couldn’t articulate – how we’d actually live here.” That notebook page, with its arrows tracing paths from bed to coffee machine to home office, became the unlikely key to unlocking the sale.
In that moment, the wall I’d built between “designer” and “salesperson” crumbled. All those years conducting user interviews hadn’t just made me good at creating interfaces – they’d trained me to hear the unsaid needs behind client objections. My prototyping habit? Just another form of demonstrating value. Even my obsession with whitespace and visual hierarchy translated perfectly to helping clients visualize furniture placement.
The real shock wasn’t discovering I could sell properties. It was realizing I’d been selling ideas my entire design career – convincing stakeholders about UX choices, persuading teams to adopt new tools, championing user needs to executives. The medium changed from pixels to properties, but the core skills of observation, adaptation and storytelling remained identical.
What fascinates me now isn’t how different these professions are, but why we insist on seeing them as separate. Maybe it’s our cultural obsession with specialization, or perhaps we just enjoy the ego boost of believing our skills are unique. Either way, that false division cost me years of potential growth – until a Dutch couple in Athens showed me that good design, at its heart, is just sales without the price tag.
The Shared DNA Between Figma and Sales Playbooks
There’s an uncomfortable truth most product designers refuse to admit: our daily tools have more in common with a sales playbook than we’d like to think. That Figma file you’re obsessing over? It’s just another kind of pitch deck. Those user flows you meticulously craft? They’re sales funnels in disguise.
The Three Uncomfortable Parallels
1. Human Insight: From User Interviews to Client Interrogations
The same techniques that help us uncover why users abandon shopping carts work terrifyingly well when figuring out why a couple hesitates on a property. Open-ended questions. Careful silence. Observing micro-expressions. I once spent 47 minutes watching a client’s body language as they moved through an apartment – it was no different than analyzing heatmaps on a landing page.
2. Problem Reframing: JTBD for Everyone
When engineers say they want ‘more storage space’, they’re really saying ‘I need room for my 3D printer collection’. That’s Jobs-to-be-Done thinking – and it works identically whether you’re designing a dashboard or selling a condo. The breakthrough came when I started mapping property features to emotional jobs: ‘This balcony isn’t 12 square meters – it’s where you’ll drink coffee while watching your kids play soccer below.’
3. Story Force: Prototypes Are Just Demo Properties
Every designer knows a prototype isn’t about showing features – it’s about making someone feel what’s possible. That’s exactly what staging does for real estate. I began creating ‘experience prototypes’ for properties: instead of listing room dimensions, I’d show how a family’s Thanksgiving dinner would flow through the space. Suddenly, clients weren’t buying square footage – they were buying memories.
The Conversion Blueprint (Design Process vs. Sales Process)
Design Phase | Sales Equivalent | Shared Goal |
---|---|---|
User Research | Client Needs Assessment | Uncover latent desires |
Wireframing | Property Walkthrough | Create mental models |
Usability Testing | Open House Feedback | Observe unprompted reactions |
Iteration | Negotiation | Adapt to emotional cues |
Handoff | Closing | Transfer vision ownership |
The terrifying moment came when I realized my ‘design critique’ skills transferred perfectly to handling objections. That ‘Yes, and…’ technique we use with stakeholders? It works wonders when clients say ‘The kitchen is too small.’ Suddenly you’re co-creating their dream remodel instead of defending floor plans.
What shocked me most wasn’t how similar the processes were – it was how my design vocabulary gave me an unfair advantage. While other agents talked about ‘natural light’, I described ‘ambient illumination gradients’. Where they saw ‘walk-in closets’, I mapped ‘personal curation spaces’. The secret isn’t fancy jargon – it’s the designer’s ability to make invisible value visible.
This isn’t about becoming salesy. It’s about recognizing that every time we present a user flow, we’re already selling – just without the commission checks. The tools were always the same. We just called them different names.
The Three Cross-Disciplinary Toolkits
What surprised me most about switching fields wasn’t how different real estate felt from product design, but how many of my existing tools worked perfectly with minor adjustments. The frameworks I’d built for understanding app users became secret weapons for understanding homebuyers. Here are the three most unexpectedly powerful toolkits that transferred seamlessly:
The Demand Translator
Every product designer knows the frustration of stakeholders who confuse features with benefits. We’ve all sat through meetings where someone insists “users want a blue button” when what they really mean is “users want to feel confident about their choice.” That same translation skill becomes magical in sales conversations.
I developed a simple three-column worksheet:
- Observed Behavior (What they say/do)
“I need an open floor plan” - Underlying Need (Jobs-to-be-Done interpretation)
“Host family gatherings without feeling cramped” - Value Proposition (How this property delivers)
“The kitchen island seats six comfortably, and sightlines to the living room create togetherness”
This mirror of our product requirement documents helped me avoid the rookie mistake of listing square footage when clients needed emotional reassurance. One couple rejected five properties before I realized their “must have walk-in closet” actually meant “I want to feel like an adult who’s made it.” We found success with a modest bedroom but beautifully customized storage solution.
Storyboard Scripting
Instead of traditional sales pitches, I began structuring property tours like user journey maps. The five-step framework:
- Establish the protagonist (Not me, not the house – them)
“When we spoke last Tuesday, you mentioned worrying about your mom visiting from Korea…” - Identify the conflict (Their current pain points)
“Carrying groceries up those steep stairs must be getting harder” - Show the turning point (How this space changes the narrative)
“Notice how the elevator opens right into this mudroom? Imagine her face when…” - Demonstrate resolution (Future life visualization)
“Sunday mornings could look like this sunlight through these windows while…” - Leave intentional gaps (Invite co-creation)
“What would you put in this nook? I’m picturing reading chairs but maybe you…”
This approach transformed awkward showings into collaborative storytelling sessions. Borrowing from UX writing principles, I replaced pushy closing questions (“Ready to make an offer?”) with open-ended invitations (“Which part of today’s tour felt most like home?”)
The Opt-Out Preset
Here’s where my A/B testing experience paid off unexpectedly. Just as we’d design frictionless unsubscribe flows to retain users, I started building graceful exit ramps into sales conversations. Three psychological principles at work:
- Reactance prevention (Avoid triggering resistance)
“Some clients prefer to sleep on it – would you like me to email these notes for you to review privately?” - Empowered hesitation (Reframe doubt as wisdom)
“The best decisions often start with questions. What’s still unclear for you?” - Time-boxed safety (Create decision containers)
“Let’s pretend for a moment you aren’t buying today – what would you want to remember about this place?”
This toolkit proved especially valuable with tech clients who resented traditional sales pressure. One engineer later confessed: “When you said ‘no is a perfectly good answer,’ I actually started considering ‘yes.'” The paradox of permission created space for genuine consideration.
What these tools share is their origin in design humility – the recognition that our job isn’t to convince but to illuminate. Whether crafting interfaces or guiding buyers, the most persuasive professionals are those who help others discover their own convictions. The blueprints differ, but the architecture of human decision-making remains remarkably consistent across domains.
The Penthouse That Shouldn’t Have Sold
The listing had been stagnant for eighteen months. Three price reductions, twelve agents cycling through, and a growing consensus in the local real estate community: this penthouse was cursed. The previous owners had even consulted a Feng Shui master before finally giving up. When my broker casually mentioned it during a coffee break, I felt that familiar itch—the same one I used to get when staring at a broken user flow in Figma.
Meeting the German Engineers
Klaus and Ingrid arrived precisely at 2:15 PM, their posture radiating the kind of skepticism usually reserved for poorly documented APIs. He was a mechanical engineer who designed elevator systems; she specialized in thermal insulation for industrial facilities. Within minutes, they’d identified every flaw:
“The balcony railing height violates EU safety standards by 3 centimeters.” “This open kitchen will make the living room smell like schnitzel for days.” “The staircase winder steps are a liability—we have elderly parents visiting.”
Most agents would’ve pivoted to the next listing. But their complaints sounded eerily familiar—like usability test notes for a clunky app.
Prototyping a Solution
That night, I spread the floor plans across my kitchen table alongside my old UX tools. The railing? A classic edge case—easily fixed with a custom glass extension. The kitchen odors? A ventilation upgrade mapped to their cooking frequency. The staircase? A temporary modular ramp solution for visitors.
But specs alone wouldn’t convince these buyers. They needed to feel the fixes.
The Storybook Gambit
Instead of a traditional brochure, I created a 12-page “Future Life Storybook”:
- Page 3 showed Klaus sipping morning coffee on the compliant balcony, with a before/after slider of the railing modification.
- Page 7 featured Ingrid’s handwritten schnitzel recipe beside an animated airflow diagram.
- The climax was a photo collage of their parents laughing on the transformed staircase, with a QR code linking to the contractor’s 3D model.
I bound it in German-engineered sustainable leather. The cover title: „Ihr Athener Lebensupgrade“ (“Your Athenian Life Upgrade”).
The Turning Point
When Klaus paused at page 9—a sunset view from the terrace with his imagined telescope setup—he muttered “Ach, so” in that tone developers use when they finally understand your UI logic. Two days later, they offered asking price, contingent on my proposed modifications.
Why It Worked
- Problem-Solution Parity
Every objection was addressed not as a concession, but as a co-designed improvement—mirroring how SaaS companies frame feature requests. - Temporal Bridging
The storybook collapsed time, letting them inhabit the after version before committing—a technique stolen from product demo videos. - Professional Empathy
Speaking their language (literally and metaphorically) built trust faster than any sales script. The QR code linking to engineering specs was pure catnip.
The closing attorney later told me it was the fastest transaction she’d seen in a decade. What felt like magic was really just repurposed design instincts:
- User stories → Client pain points
- Wireframes → Renovation visualizations
- A/B testing → Option presentations
That penthouse became my Rosetta Stone for translating between design and sales. The tools were different, but the core remained: understand deeply, solve creatively, and make the abstract tangibly desirable.
The Invisible Thread Between Professions
Career labels are like street signs—useful for navigation but terrible at describing the actual terrain. That three-bedroom apartment in Athens? It wasn’t sold because I memorized square footage or balcony sightlines. The German engineers who bought it didn’t care about marble countertops as much as they cared about something far more fundamental: how their mornings would feel in that space.
This realization crystallized during our third viewing, when I accidentally slipped into product designer mode. Instead of reciting amenities, I asked: “Where will you drink your first coffee when the Aegean sun hits these windows?” Suddenly, we weren’t discussing a property—we were co-authoring a life chapter. That’s when I understood: the wireframes I’d drawn for apps and the floorplans I now presented were just different canvases for the same human story.
Your Hidden Transferable Skills
Every profession has its secret handshake—the unspoken competencies that actually get results. For designers turned salespeople (or teachers turned project managers, or nurses turned entrepreneurs), these are your real assets:
- Pattern recognition
Spotting the difference between stated needs (“I want an open kitchen”) and emotional drivers (“I need to feel connected while cooking”) uses the same muscles as identifying user pain points behind feature requests. - Prototyping conversations
That “future life storybook” I made for the Athens apartment? It was just a service blueprint in disguise—mapping touchpoints from key collection to weekend routines, exactly like plotting user journeys. - Friction detection
When clients hesitated, I didn’t push harder. Like removing a confusing UI element, I’d ask: “What’s making you pause?” Often, their objection wasn’t the real blocker—just like users blaming “the button color” for deeper navigation issues.
The Toolkit You Already Own
That self-assessment sheet I mentioned earlier? It’s not about listing skills like “Photoshop” or “contract negotiation.” It’s about excavating the meta-skills beneath:
- Can you translate technical specs into emotional benefits? (You’ve done this every time you explained design choices to stakeholders)
- Do you know how to make abstract concepts tangible? (Your portfolio presentations prove this)
- Are you comfortable navigating ambiguity? (Welcome to every design sprint ever)
These are your universal career currencies. The apartment sale didn’t happen because I became a salesperson—it happened because I stopped pretending my design skills lived in a Figma-shaped box.
Where To Look Next
Try this: take your most niche professional skill and strip away the context. That time you created a onboarding flow for fintech seniors? At core, you mastered:
- Complex information simplification
- Empathy across generational divides
- Compliance constraints as creative catalysts
Suddenly, “fintech UX designer” becomes “cross-domain communication specialist.” The borders were never real—we just needed better maps.